<!DOCTYPE html>
<html>
<head>
  <meta charset="utf-8">
	<title>Reverb</title>

	<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
	<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">

	<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
	<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
	<script src="../build/Tone.js"></script>
	<script src="./js/tone-ui.js"></script>
	<script src="./js/components.js"></script>
</head>
<body>
	<style>
		tone-play-toggle {
			margin-bottom: 10px;
		}
	</style>
	<tone-example label="Reverb">
		<div slot="explanation">
			<a href="https://tonejs.github.io/docs/Reverb">Tone.Reverb</a>
			is a convolution-based reverb. An impulse response is created with a
			decaying noise burst when you click 'Generate Reverb'. The 'Decay Time' controls
			how long the noise burst lasts. If the 'Decay Time' is changed, a new noise burst
			will need to be generated. 
		</div>

		<div id="content">
			<tone-play-toggle></tone-play-toggle>
		</div>
	</tone-example>
	
	<script type="text/javascript">
		const reverb = new Tone.Reverb().toDestination();

		const player = new Tone.Player({
			url: "https://tonejs.github.io/audio/berklee/shaker_slow_1.mp3",
			loop: true,
			volume: 6,
		}).connect(reverb);

		ui({
			parent: document.querySelector("#content"),
			tone: reverb
		});

		// bind the interface
		document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
		document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());

	</script>
</body>
</html>
